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*** Age
The program is for 3 - 8 years old
*** Programming knowledge
Familiarize yourself with assembling blocks of code and four basic knowledge areas in programming: Sequence - Loop - Function - Condition. Young children will learn to think according to the algorithm of computer science but also very close to common situations in life.
- Basic: Children will learn how to combine blocks for robots to complete their tasks.
- Sequence: Children know how to divide large jobs into small jobs, organize and perform tasks sequentially.
- Loop: Children know how to use a loop when they need to repeat a task several times (a command or a group of commands) to help optimize the solution (program).
- Function: Help children practice generalization and analysis skills. Know how to define and build a big task (Function) from small component jobs (commands).
- Condition: Help children practice the ability to analyze, know how to streamline situations, attach conditions in each specific situation. If this condition occurs then the other action is performed. A basic knowledge of programming but also a situation that often happens in life

*** Learn English through pictures
- The reward when completing a task is an English card to help students get used to English naturally and excitedly
- More than 400 English vocabulary cards by topics.
- Standard American pronunciation.
- Cute pictures, eye-catching, reminiscent.
- English topics are popular with children

*** Develop logical thinking
With over 400 interesting levels from easy to difficult, help students practice thinking skills to optimize solutions, creative thinking, logical problem solving thinking.

*** STEM JUNIOR - Excellent solution for pre-school education and first 2 years of primary school.
The period of 3-7 years old is the golden stage to form and express the "I" of children. Children have the need to DEVELOP themselves independently, affirm the existence of their awareness and rights

At this stage, parents need to help their children form life skills, problem-solving thinking skills in which problem-solving thinking skills are a fundamental skill, especially important as a prerequisite for most all activities in life.

With STEM JUNIOR, students will have access to an interesting two-way interactive environment, helping them to express their own thinking and solutions for each situation and then immediately observe the results.

STEM JUNIOR is also a great combination between the programming mindset of computer science and the natural and interesting way of learning English vocabulary.
Equip your child today!